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read gather 64mb

Same grid-stride loop and byte count as the linear read, but each thread loads a pseudo-random vec4<f32> from a 64 MB window (the whole default buffer). Window size describes the access footprint, not cache residency. Loads are independent, so this is throughput, not latency.

Measured in B/s. Higher values mean better performance. Benchmark your device.

Performance distribution

 
5.31 MB/s2.72 GB/s1.39 TB/s

Performance thresholds

99% of results achieve at least 10.7 MB/s

95% of results achieve at least 671 MB/s

90% of results achieve at least 1.66 GB/s

Median (50th percentile) 14.9 GB/s

Best performer

Highest recorded performance: 1.39 TB/s. View benchmark profile.

Recorded 9/14/2026, 2:52:24 PM

WebGPU device
Vendornvidia
Device—
Architectureblackwell
Description—
WebGL device
VendorGoogle Inc. (NVIDIA)
RendererANGLE (NVIDIA, NVIDIA GeForce RTX 5090 (0x00002B85) Direct3D11 vs_5_0 ps_5_0, D3D11)
Browser
NameChrome
Version153.0.0.0
Operating system
NameWindows
Version10