readonly_and_readwrite_storage_textures
Real-world WebGPU WGSL language feature support statistics for readonly_and_readwrite_storage_textures across browsers, devices, and platforms.
Adds WGSL language support for explicit read-only and read-write storage texture access modes. Access modes describe whether a shader may only inspect an image resource or also modify it.
Want to check this browser directly? Open the WebGPU Capabilities Report.
Overall Support
This chart shows what share of recent reports support readonly_and_readwrite_storage_textures.
98.84%
overall support
Platform Support
| Platform | Support |
|---|---|
| Android | 97.18% |
| Chromium OS | 99.73% |
| iOS | 99.86% |
| Linux | 98.58% |
| Mac OS | 99.65% |
| Windows | 98.81% |
Browser Support
| Browser | Support |
|---|---|
| Chrome/Chromium | 98.87% |
| Edge | 99.64% |
| Firefox | 99.62% |
| Opera | 99.75% |
| Other | 86.24% |
| Safari | 99.83% |
| Samsung Internet | 96.63% |