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readonly_and_readwrite_storage_textures

Adds WGSL language support for explicit read-only and read-write storage texture access modes. Access modes describe whether a shader may only inspect an image resource or also modify it.

Check your device: WebGPU Capabilities Report.

More details: Developer Docs (MDN) Specification (W3C)

Overall Support

Percentage supporting this feature among reports tested for it.

99.24%
of browsers tested for this feature

Platform Support

PlatformSupport
Android97.69%
Chromium OS99.8%
iOS99.89%
Linux97.68%
Mac OS99.7%
Windows99.37%

Browser Support

BrowserSupport
Chrome/Chromium99.23%
Edge99.71%
Firefox99.96%
Opera99.87%
Other91.78%
Safari99.91%
Samsung Internet97%

Vendor Support

VendorSupport
amd99.88%
apple99.98%
arm99.86%
google100%
img-tec100%
intel99.63%
intelr100%
microsoft100%
nvidia99.79%
qualcomm99.74%
samsung100%

Vendor Architecture Support

Vendor - ArchitectureSupport
amd - gcn-499.85%
amd - gcn-599.58%
amd - rdna-1100%
amd - rdna-2100%
amd - rdna-3100%
apple - apple100%
apple - metal-3100%
arm - bifrost99.77%
arm - valhall99.92%
intel - gen-1199.85%
intel - gen-12lp99.78%
intel - gen-895.3%
intel - gen-999.63%
intel - xe-2lpg100%
intel - xe-lpg100%
nvidia - ampere99.85%
nvidia - blackwell100%
nvidia - kepler98.85%
nvidia - lovelace99.92%
nvidia - maxwell100%
nvidia - pascal99.87%
nvidia - turing99.6%
qualcomm - adreno-6xx99.78%
qualcomm - adreno-7xx99.8%
qualcomm - adreno-8xx100%