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readonly_and_readwrite_storage_textures

Adds WGSL language support for explicit read-only and read-write storage texture access modes. Access modes describe whether a shader may only inspect an image resource or also modify it.

Check your device: WebGPU Capabilities Report.

More details: Developer Docs (MDN) Specification (W3C)

Overall Support

Percentage supporting this feature among reports tested for it.

99.19%
of browsers tested for this feature

Platform Support

PlatformSupport
Android97.28%
Chromium OS99.86%
iOS99.92%
Linux97.22%
Mac OS99.79%
Windows99.28%

Browser Support

BrowserSupport
Chrome/Chromium99.22%
Edge99.62%
Firefox99.99%
Opera99.79%
Other91.2%
Safari99.94%
Samsung Internet98.08%

Vendor Support

VendorSupport
amd99.82%
apple99.99%
arm99.78%
google100%
img-tec100%
intel99.62%
intelr100%
microsoft100%
nvidia99.79%
qualcomm99.63%
samsung100%

Vendor Architecture Support

Vendor - ArchitectureSupport
amd - gcn-499.71%
amd - gcn-599.56%
amd - rdna-1100%
amd - rdna-2100%
amd - rdna-3100%
apple - apple100%
apple - metal-3100%
arm - bifrost99.75%
arm - valhall99.88%
intel - gen-1199.75%
intel - gen-12lp99.82%
intel - gen-896.83%
intel - gen-999.49%
intel - xe-2lpg100%
intel - xe-lpg100%
nvidia - ampere99.86%
nvidia - blackwell100%
nvidia - kepler98.14%
nvidia - lovelace100%
nvidia - maxwell99.31%
nvidia - pascal99.64%
nvidia - turing99.76%
qualcomm - adreno-6xx99.8%
qualcomm - adreno-7xx99.5%
qualcomm - adreno-8xx100%