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readonly_and_readwrite_storage_textures

Adds WGSL language support for explicit read-only and read-write storage texture access modes. Access modes describe whether a shader may only inspect an image resource or also modify it.

Check your device: WebGPU Capabilities Report.

More details: Developer Docs (MDN) Specification (W3C)

Overall Support

Percentage supporting this feature among reports tested for it.

99.12%
of browsers tested for this feature

Platform Support

PlatformSupport
Android97.19%
Chromium OS99.85%
iOS99.89%
Linux97.12%
Mac OS99.77%
Windows99.18%

Browser Support

BrowserSupport
Chrome/Chromium99.04%
Edge99.81%
Firefox100%
Opera99.87%
Other92.87%
Safari99.9%
Samsung Internet97.83%

Vendor Support

VendorSupport
amd99.88%
apple99.98%
arm99.79%
google100%
img-tec100%
intel99.65%
intelr100%
microsoft100%
nvidia99.84%
qualcomm99.86%
samsung100%

Vendor Architecture Support

Vendor - ArchitectureSupport
amd - gcn-4100%
amd - gcn-599.7%
amd - rdna-1100%
amd - rdna-299.93%
amd - rdna-3100%
apple - apple100%
apple - metal-3100%
arm - bifrost99.68%
arm - valhall99.89%
intel - gen-1199.93%
intel - gen-12lp99.77%
intel - gen-896.79%
intel - gen-999.71%
intel - xe-2lpg100%
intel - xe-lpg100%
nvidia - ampere99.8%
nvidia - blackwell100%
nvidia - kepler99.79%
nvidia - lovelace99.97%
nvidia - maxwell98.43%
nvidia - pascal99.72%
nvidia - turing99.84%
qualcomm - adreno-6xx99.78%
qualcomm - adreno-7xx100%
qualcomm - adreno-8xx100%