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readonly_and_readwrite_storage_textures

Adds WGSL language support for explicit read-only and read-write storage texture access modes. Access modes describe whether a shader may only inspect an image resource or also modify it.

Check your device: WebGPU Capabilities Report.

More details: Developer Docs (MDN) Specification (W3C)

Overall Support

Percentage supporting this feature among reports tested for it.

99.14%
of browsers tested for this feature

Platform Support

PlatformSupport
Android97.29%
Chromium OS99.87%
iOS99.96%
Linux97.49%
Mac OS99.77%
Windows99.15%

Browser Support

BrowserSupport
Chrome/Chromium99.09%
Edge99.76%
Firefox100%
Opera99.78%
Other92.69%
Safari99.96%
Samsung Internet97.37%

Vendor Support

VendorSupport
0x10de100%
0x8086100%
adreno100%
amd99.87%
apple99.98%
arm99.76%
google100%
huawei100%
img-tec100%
intel99.66%
intelr100%
microsoft100%
nvidia99.77%
qualcomm99.76%
samsung100%

Vendor Architecture Support

Vendor - ArchitectureSupport
amd - gcn-499.75%
amd - gcn-599.63%
amd - rdna-1100%
amd - rdna-299.97%
amd - rdna-3100%
apple - apple100%
apple - metal-3100%
arm - bifrost99.71%
arm - valhall99.86%
intel - gen-1199.97%
intel - gen-12lp99.77%
intel - gen-895.45%
intel - gen-999.65%
intel - xe-2lpg100%
intel - xe-lpg100%
nvidia - ampere99.8%
nvidia - blackwell100%
nvidia - kepler99%
nvidia - lovelace99.91%
nvidia - maxwell99.47%
nvidia - pascal99.48%
nvidia - turing99.76%
qualcomm - adreno-6xx99.89%
qualcomm - adreno-7xx99.71%
qualcomm - adreno-8xx100%