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subgroup_uniformity

Adds WGSL language support for subgroup uniformity information. Uniformity describes whether all invocations in a region of shader execution follow the same control flow or see the same values.

Check your device: WebGPU Capabilities Report.

More details: Developer Docs (MDN) Specification (W3C)

Overall Support

Percentage supporting this feature among reports tested for it.

79.86%
of browsers tested for this feature

Platform Support

PlatformSupport
Android86.51%
Chromium OS92.2%
iOS1.66%
Linux87.54%
Mac OS69.07%
Windows89.62%

Browser Support

BrowserSupport
Chrome/Chromium93.96%
Edge96.96%
Firefox0.39%
Opera98.11%
Other27.2%
Safari9.53%
Samsung Internet0.82%

Vendor Support

VendorSupport
amd97.46%
apple52.92%
arm92.6%
google93.33%
img-tec100%
intel96.87%
intelr0%
microsoft94.74%
nvidia97.51%
qualcomm88.91%
samsung100%

Vendor Architecture Support

Vendor - ArchitectureSupport
amd - gcn-497.21%
amd - gcn-597.41%
amd - rdna-199.33%
amd - rdna-298.68%
amd - rdna-399.56%
apple - apple5.9%
apple - metal-399.05%
arm - bifrost92.64%
arm - valhall92.53%
intel - gen-1195.38%
intel - gen-12lp97.42%
intel - gen-888.49%
intel - gen-996.45%
intel - xe-2lpg99.79%
intel - xe-lpg99.25%
nvidia - ampere97.67%
nvidia - blackwell98.59%
nvidia - kepler90.69%
nvidia - lovelace97.89%
nvidia - maxwell95.53%
nvidia - pascal96.87%
nvidia - turing97.76%
qualcomm - adreno-6xx90.71%
qualcomm - adreno-7xx88.11%
qualcomm - adreno-8xx87.39%