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subgroup_uniformity

Adds WGSL language support for subgroup uniformity information. Uniformity describes whether all invocations in a region of shader execution follow the same control flow or see the same values.

Check your device: WebGPU Capabilities Report.

More details: Developer Docs (MDN) Specification (W3C)

Overall Support

Percentage supporting this feature among reports tested for it.

77.98%
of browsers tested for this feature

Platform Support

PlatformSupport
Android86.89%
Chromium OS84.83%
iOS2.73%
Linux86.95%
Mac OS67.22%
Windows88.85%

Browser Support

BrowserSupport
Chrome/Chromium92.62%
Edge97.63%
Firefox0.31%
Opera97.97%
Other25.61%
Safari8.09%
Samsung Internet0.13%

Vendor Support

VendorSupport
amd97.34%
apple51.41%
arm92.66%
google90.91%
img-tec98.18%
intel94.84%
intelr0%
microsoft100%
nvidia97.83%
qualcomm89.2%
samsung100%

Vendor Architecture Support

Vendor - ArchitectureSupport
amd - gcn-499.07%
amd - gcn-597.33%
amd - rdna-199.34%
amd - rdna-297.29%
amd - rdna-399.59%
apple - apple4.95%
apple - metal-399.28%
arm - bifrost92.09%
arm - valhall93.04%
intel - gen-1184.22%
intel - gen-12lp95.96%
intel - gen-890.5%
intel - gen-995.45%
intel - xe-2lpg99.76%
intel - xe-lpg99.36%
nvidia - ampere97.57%
nvidia - blackwell99.24%
nvidia - kepler92.54%
nvidia - lovelace98.35%
nvidia - maxwell97.45%
nvidia - pascal97.44%
nvidia - turing97.76%
qualcomm - adreno-6xx92.1%
qualcomm - adreno-7xx89.49%
qualcomm - adreno-8xx84.03%