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subgroup_uniformity

Adds WGSL language support for subgroup uniformity information. Uniformity describes whether all invocations in a region of shader execution follow the same control flow or see the same values.

Check your device: WebGPU Capabilities Report.

More details: Developer Docs (MDN) Specification (W3C)

Overall Support

Percentage supporting this feature among reports tested for it.

78.18%
of browsers tested for this feature

Platform Support

PlatformSupport
Android88.4%
Chromium OS94.05%
iOS3.3%
Linux85.1%
Mac OS67.4%
Windows88.08%

Browser Support

BrowserSupport
Chrome/Chromium93.13%
Edge97.48%
Firefox0.29%
Opera98.26%
Other28.78%
Safari8.69%
Samsung Internet10.6%

Vendor Support

VendorSupport
0x10de100%
0x8086100%
adreno0%
amd97.74%
apple50.56%
arm93.22%
google100%
huawei0%
img-tec99.53%
intel97.2%
intelr0%
microsoft100%
nvidia97.48%
qualcomm89.49%
samsung100%

Vendor Architecture Support

Vendor - ArchitectureSupport
amd - gcn-496.37%
amd - gcn-597.63%
amd - rdna-198.7%
amd - rdna-298.8%
amd - rdna-399.29%
apple - apple5.84%
apple - metal-399.24%
arm - bifrost91.1%
arm - valhall94.85%
intel - gen-1195.76%
intel - gen-12lp97.65%
intel - gen-890.98%
intel - gen-997.04%
intel - xe-2lpg100%
intel - xe-lpg98.79%
nvidia - ampere97.32%
nvidia - blackwell98.71%
nvidia - kepler92.86%
nvidia - lovelace98.25%
nvidia - maxwell97.13%
nvidia - pascal96.61%
nvidia - turing97.28%
qualcomm - adreno-6xx88.98%
qualcomm - adreno-7xx90.98%
qualcomm - adreno-8xx88.57%