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subgroup_uniformity

Adds WGSL language support for subgroup uniformity information. Uniformity describes whether all invocations in a region of shader execution follow the same control flow or see the same values.

Check your device: WebGPU Capabilities Report.

More details: Developer Docs (MDN) Specification (W3C)

Overall Support

Percentage supporting this feature among reports tested for it.

77.98%
of browsers tested for this feature

Platform Support

PlatformSupport
Android86.89%
Chromium OS84.83%
iOS2.73%
Linux86.95%
Mac OS67.22%
Windows88.85%

Browser Support

BrowserSupport
Chrome/Chromium92.62%
Edge97.63%
Firefox0.31%
Opera97.97%
Other25.61%
Safari8.09%
Samsung Internet0.13%

Vendor Support

VendorSupport
amd97.5%
apple51.3%
arm92.44%
google90.63%
img-tec98%
intel94.78%
intelr0%
microsoft100%
nvidia97.7%
qualcomm89.86%
samsung100%

Vendor Architecture Support

Vendor - ArchitectureSupport
amd - gcn-499.13%
amd - gcn-597.33%
amd - rdna-199.04%
amd - rdna-297.7%
amd - rdna-399.66%
apple - apple5.15%
apple - metal-399.32%
arm - bifrost92.21%
arm - valhall92.55%
intel - gen-1183.33%
intel - gen-12lp96%
intel - gen-891.11%
intel - gen-995.47%
intel - xe-2lpg99.77%
intel - xe-lpg99.35%
nvidia - ampere97.46%
nvidia - blackwell99.14%
nvidia - kepler91.63%
nvidia - lovelace98.32%
nvidia - maxwell97.1%
nvidia - pascal97.27%
nvidia - turing97.71%
qualcomm - adreno-6xx92.11%
qualcomm - adreno-7xx90.59%
qualcomm - adreno-8xx85.16%