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subgroup_uniformity

Adds WGSL language support for subgroup uniformity information. Uniformity describes whether all invocations in a region of shader execution follow the same control flow or see the same values.

Check your device: WebGPU Capabilities Report.

More details: Developer Docs (MDN) Specification (W3C)

Overall Support

Percentage supporting this feature among reports tested for it.

78.53%
of browsers tested for this feature

Platform Support

PlatformSupport
Android87.64%
Chromium OS85.84%
iOS1.99%
Linux88.55%
Mac OS68.34%
Windows88.99%

Browser Support

BrowserSupport
Chrome/Chromium93.08%
Edge97.21%
Firefox0.33%
Opera97.69%
Other29.41%
Safari6.59%
Samsung Internet0.13%

Vendor Support

VendorSupport
amd97.31%
apple54.3%
arm92.17%
google86.67%
img-tec100%
intel95.86%
intelr0%
microsoft83.33%
nvidia97.58%
qualcomm89.41%
samsung100%

Vendor Architecture Support

Vendor - ArchitectureSupport
amd - gcn-498.29%
amd - gcn-596.39%
amd - rdna-197.64%
amd - rdna-298.41%
amd - rdna-399.38%
apple - apple4.15%
apple - metal-399.17%
arm - bifrost91.56%
arm - valhall92.35%
intel - gen-1190.45%
intel - gen-12lp96.41%
intel - gen-891.62%
intel - gen-995.91%
intel - xe-2lpg99.72%
intel - xe-lpg99.2%
nvidia - ampere97.58%
nvidia - blackwell98.89%
nvidia - kepler93.29%
nvidia - lovelace98.12%
nvidia - maxwell98.66%
nvidia - pascal96.5%
nvidia - turing97.38%
qualcomm - adreno-6xx93.15%
qualcomm - adreno-7xx89.17%
qualcomm - adreno-8xx84.93%