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maxSampledTexturesPerShaderStage on Android#

Real-world WebGPU limit statistics for maxSampledTexturesPerShaderStage on Android, broken down by GPU vendor and architecture.

Back to maxSampledTexturesPerShaderStage overall support.

Overall Support#

This table shows which reported values appear for maxSampledTexturesPerShaderStage on Android and how common each value is.

ValueSupport
16100%
4889%

Vendor Values#

This table shows which maxSampledTexturesPerShaderStage values are reported by GPU vendor on Android.
VendorSupport
amd
48100%
apple
48100%
arm
16100%
4890%
img-tec
16100%
4895%
nvidia
48100%
qualcomm
16100%
4887%
samsung
48100%

Vendor Architecture Values#

This table shows which maxSampledTexturesPerShaderStage values are reported by GPU vendor and architecture on Android.
Vendor - ArchitectureSupport
amd - rdna-3
48100%
apple - metal-3
48100%
arm - bifrost
16100%
4890%
arm - gen-5
16100%
4897%
arm - valhall
16100%
4890%
img-tec - b-series
48100%
img-tec - d-series
48100%
nvidia - turing
48100%
qualcomm - adreno-5xx
16100%
qualcomm - adreno-6xx
16100%
4892%
qualcomm - adreno-7xx
16100%
4886%
qualcomm - adreno-8xx
16100%
4883%
samsung - rdna-2
48100%
samsung - rdna-3
48100%