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MAX_ARRAY_TEXTURE_LAYERS#

Real-world WebGL2 parameter support statistics for MAX_ARRAY_TEXTURE_LAYERS across browsers, devices, and platforms.

Maximum number of layers in an array texture. An array texture stores many same-sized images in one texture object.

Want to check this browser directly? Open the WebGL2 Capabilities Report.

Overall Support#

This table shows which reported values appear for MAX_ARRAY_TEXTURE_LAYERS and how common each value is.

ValueSupport
256100%
51299%
102499%
204899%
40966%

Platform Support#

This table shows which values are reported for MAX_ARRAY_TEXTURE_LAYERS on each platform and how common they are.
PlatformSupport
Android
256100%
51295%
102495%
204895%
409639%
Chromium OS
256100%
512100%
2048100%
409619%
iOS
2048100%
Linux
256100%
512100%
102499%
204899%
40969%
81923%
Mac OS
1024100%
2048100%
Windows
256100%
512100%
1024100%
2048100%

Browser Support#

This table shows which values are reported for MAX_ARRAY_TEXTURE_LAYERS in each browser family and how common they are.
BrowserSupport
Chrome/Chromium
256100%
51299%
102499%
204899%
40968%
Edge
256100%
512100%
1024100%
2048100%
40961%
Firefox
256100%
512100%
102499%
204899%
40965%
81924%
Opera
256100%
512100%
2048100%
40963%
Other
256100%
51297%
204897%
40964%
Safari
2048100%
Samsung Internet
256100%
102496%
204896%
409634%