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MAX_VERTEX_UNIFORM_COMPONENTS

Maximum number of non-block uniform components available to vertex shaders. This is the direct-uniform counterpart to the uniform block limits.

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Overall Support

≥ means at least this value.

Reported valueReports
≥ 1024100%
≥ 103696%
≥ 409695%
≥ 800057%
≥ 1638056%
≥ 1638241%
≥ 1638440%

Platform Support

PlatformReports
Android
Reported valueReports
≥ 1023100%
≥ 102499%
≥ 103659%
≥ 409558%
≥ 409657%
≥ 1635211%
Chromium OS
Reported valueReports
≥ 4096100%
≥ 1638457%
iOS
Reported valueReports
≥ 4096100%
≥ 163802%
Linux
Reported valueReports
≥ 1024100%
≥ 204895%
≥ 409689%
≥ 819237%
Mac OS
Reported valueReports
≥ 4095100%
≥ 409698%
≥ 163841%
Windows
Reported valueReports
≥ 16379100%
≥ 1638098%
≥ 1638268%
≥ 1638467%

Browser Support

BrowserReports
Chrome/Chromium
Reported valueReports
≥ 1024100%
≥ 103695%
≥ 409694%
≥ 819260%
≥ 1638058%
≥ 1638343%
≥ 1638442%
Edge
Reported valueReports
≥ 1024100%
≥ 409699%
≥ 1638094%
≥ 1638470%
Firefox
Reported valueReports
≥ 1024100%
≥ 204898%
≥ 800075%
≥ 1638453%
Opera
Reported valueReports
≥ 1024100%
≥ 204898%
≥ 1638084%
≥ 1638453%
Other
Reported valueReports
≥ 1024100%
≥ 204890%
≥ 1635230%
≥ 1638420%
Safari
Reported valueReports
≥ 4096100%
≥ 163801%
Samsung Internet
Reported valueReports
≥ 1022100%
≥ 102399%
≥ 102498%
≥ 409549%
≥ 1637846%
≥ 1638445%